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    Re: Integer-only celestial navigation in C99
    From: Frank Reed
    Date: 2026 Jul 20, 06:17 -0700

    Could you tell us more about what you mean by "integer only"? From a certain perspective, celestial navigation calculations were always integer only. In mathematical computation, this would usually be termed "fixed point arithmetic". Especially in the "Age of Sail" navigators were working spherical trigonometry problems by adding up five or six-sigit logarithms. When you see the work on paper, they're doing plain addition of five or six-digit integers.

    Could you tell us more about your project?

    Frank Reed

       
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