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    Re: Martelli's Time-Sight Tables
    From: Hewitt Schlereth
    Date: 2012 Dec 24, 11:40 -0800
    Thanks, Hanno. I got the correct equation by brute force calculation - i.e., by noticing the answer I was getting was twice what I expected and dropping the 2 from the divisor. Then John showed me the correct form for hav and I see why dropping the 2 gives a correct equation.

    Thanks again,

    Hewitt

    Sent from my iPad

    On Dec 24, 2012, at 10:10 AM, hanno ix <hannoix@att.net> wrote:

    Hewitt,

    WolframMathworld :


    hav(z)=1/2vers(z)
    (1)
    =1/2(1-cosz)
    (2)








    From: Hewitt <hhew36@gmail.com>
    To: "NavList@fer3.com" <NavList@fer3.com>
    Sent: Sunday, December 23, 2012 8:15 PM
    Subject: [NavList] Re: Martelli's Time-Sight Tables

    Greg -

    Hey, great going. Never in my life did I think of trying a moon time sight. Exotic, man.

    This afternoon I looked in Vol. i of my green Bowditch and it gives Martelli' formula as:

    havt = cos(L~d) – cosz / 2cosL cosd

    Since havt = (1– cost ) and  z =  (90* – h)  I rewrote the formula to:

    cost = 1 – (cos(L~d) – sinh / 2cosL cosd)

    With the formula now in sines and cosines, I plugged Martelli's example into a basic scientific calculator, but got an answer that was way off.

    So, I went through and wrote down the results from each operation. At which point I noticed the final number was half the cosine of the angle I was looking for. So, I took the 2 out of the divisor and did it again. The result agreed with Martelli to 0.1'.

    So, I think the formula is  cost = 1 – (cos(L~d) – sinh / cosL cosd)

    Greg, when you can spare the time, could you check me out on this? It's been a long time since I messed around with equations.

    Thanks,

    Hewitt
           

    Sent from my iPad

    On Dec 23, 2012, at 5:59 PM, "Greg Rudzinski" <gregrudzinski@yahoo.com> wrote:

    > Hewitt,
    >
    > Using Frank's Martelli PDF I was able to do a Moon time sight this evening to near perfection.  The tables are easy to use but I do not like working in hours, minutes, and seconds when LHA could be given directly saving several steps.
    >
    > Here is how the formula may compare to the tables:
    >
    > ArcCos[ (SinHo ~ SinLSind)    /      (CosLCosd)
    > Tab#V    Tab#III  Tab#II    Tab#IV  Tab#I
    >
    >
    > Greg Rudzinski
    >
    >
    > [NavList] Martelli's Time-Sight Tables
    > From: Hewitt Schlereth
    > Date: 22 Dec 2012 19:12
    > I ordered this book from Amazon and it came yesterday. Full title is "Short,
    > easy, and improved method of finding the apparent time at the ship."
    >
    > It's a trade paperback, and I have to say Hewlet-Packard made a nice job of
    > it. The signatures are stitched, so they shouldn't come loose. The only
    > shortcoming with my copy is the print on page 42 and pages 44 thru 47 of
    > Table V is light (but still quite legible).
    >
    > The tables are I thru VI and the method takes them in that order. What you end
    > up with is LHA expressed in time units, so you have to convert to the angular
    > units we are used to- 1 hour = 15*, 4 mins = 1* ...
    >
    > After working through his English example (the same data is used for
    > directions in French, German, Italian and Spanish), I ran the example through
    > my HP 35s using the sine/cosine formula and it gave an answer 1.0' less than
    > Martelli.
    >
    > Then I tried M's table with Greg's 12-17 time sight and again the difference was 1.0'.
    >
    > My 1972 Bowditch noted that Martelli's method was still popular. Having been
    > an active navigator then having tried it now, I can see why. There are 6
    > tables, but they are short and logical. In neither of the cases I tried did I
    > have to do an interpolation.
    >
    > My one cavil is to wish M had set out the formulas he used. I have the same
    > gripe about the Concise SR table in the NA.
    >
    > Net of everything, though, Martelli's book is an agreeable stocking stuffer for myself.
    >
    > Hewitt
    >
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    >
    >





       
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